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 Post subject: doodling
PostPosted: Mon Apr 06, 2015 7:16 pm 
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Joined: Mon Feb 16, 2009 8:55 am
Posts: 485
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cheers
Pete

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 Post subject: Re: doodling
PostPosted: Mon Apr 06, 2015 7:38 pm 
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Well, hello! More important gaps being filled, Pete!
Great work and thanks in advance :)

Cheers
Stevo

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 Post subject: Re: doodling
PostPosted: Tue Apr 07, 2015 1:13 am 
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Joined: Fri Feb 13, 2009 2:20 am
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Location: North Western suburbs of Melbourne, Victoria
G'day AD602000,

...out of the blue! Where have you been hiding, Peter? I agree with Stevo, we could do with a good model of these particular "Self Propelled Diesel Rail Cars". However, both myself and my accomplished modeller son, Sean, agree that your 'corner' (end to side) fillets are far too sharp. Check all of your photographs to get a better idea of how much 'rounder' they should be. I'm going to stick my neck out and suggest that the radius of the edges should be about 6" [150 mm]...

...the work thus far is, otherwise, excellent (as we have come to expect from you)...

Jerker {:)}


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 Post subject: Re: doodling
PostPosted: Tue Apr 07, 2015 7:24 am 
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gmax(or me) methinks, I tried a greater chamfer. however, I achieved distortion of the mesh. apart from that how would I unchamfer the editable mesh apart from welding the vertices? I have thought about making a slightly "thicker" box and placing it on the corners to achieve it the body sides and ends are only .05 thick

I opted for constructing the corners

Image

It does look better :)

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 Post subject: Re: doodling
PostPosted: Tue Apr 07, 2015 12:58 pm 
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Joined: Fri Feb 13, 2009 2:20 am
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Location: North Western suburbs of Melbourne, Victoria
G'day AD602000,

Pete, that reworking (the rear of the two bodies in the new image, I presume?), is much closer to how it should be but there are issues I can see in the closer view that give me concern. However, those aside for the moment, I suspect you need to alter your 'way of thinking'...

...firstly, your interior and exterior walls should NOT be the same mesh, during basic construction. They should be kept separate at all times. Secondly, they should be a minimum of 4" [100 mm] apart, not the 0.05 inches you indicate in your text (as per this drawing, which, I'm sure, you already have)...


Image

(or by downloading the larger *.pdf file, here)...


... This will allow you to round off the outside edges/corners without effecting the 'squarer' interior corners. Once you get the 'shapes' right, then AND ONLY THEN can you merge the two to make the Boolean cutting of the window and door 'holes' easier...

...getting back to those 'other issues', I am somewhat perturbed to see that you are still using Gmax (did we not "set you up" with a version of 3ds Max to use?). I presume, this is forcing you to create your stripes as separate meshes, which is causing alignment problems clearly visible in your images...

...we should be able to do this differently to eliminate these problems...

Jerker {:)}


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