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 Post subject: Re: WAGR L Class
PostPosted: Tue Aug 27, 2013 11:25 am 
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Joined: Thu Feb 12, 2009 7:25 pm
Posts: 3151
Location: Victoria, Australia
Hi Garry
Based on the 'shading' of the texture, this is a fully mapped texture (same idea as my T class, or any of my steamers, etc).

Unfortunately, the orange 'patch' that you've posted isn't really suited to this sort of texturing without a lot of work, and doesn't really suit the body of a locomotive where the paint tends to not scratch up that much. The best 'bashed and battered' loco I could find is this T: http://www.victorianrailways.net/motive ... ep1983.jpg

Which shows some 'average' weathering. Bit of paint chipped away, and lots of dirt/grease/dust/etc on the body :)

Paint chips are easy, yet hard. They're easy to make, hard to make look good lol.

Use a very small (1 or 2 pixel) brush in photoshop, set a good 'metal silver' colour, and paint on 'patches' of metal onto the texture (in a separate layer!). Now apply some 'blending', my personal preference is the 'stroke' option to give rusty 'outline' (join with the paint), but make it very subtle, and then the 'pattern' option to give some 'texture' to the bare metal (fiddle with opacity and 'blending' options to make it subtle), and maybe then paint on (in another layer) a little more rust colours.

Fiddle around till you get effects that you are happy with.

As a note, 'cross version' releases are a little difficult these days... Specifically, you'll need to do a TS12 release to ensure the loco has a TS12 enginesound. And I highly recommend you 'build' for a specific version (IMO TS12 SP1), including Espec testing/build, and then allow earlier versions. This way the loco is setup to work best in a particular version :)

Regards

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 Post subject: Re: WAGR L Class
PostPosted: Wed Aug 28, 2013 11:00 pm 
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A2 class (passenger)
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Joined: Thu Feb 12, 2009 9:38 pm
Posts: 494
Location: Werribee, Victoria
ATN and PN versions complete (other than bogies that is)...
Image
Image

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 Post subject: Re: WAGR L Class
PostPosted: Thu Aug 29, 2013 2:02 am 
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H class (express goods/passenger)
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Joined: Thu Mar 26, 2009 3:45 pm
Posts: 2777
Location: australia, victoria
Hi Tom,

You want low detail brakes block mounts like this or high detail brakes block mounts like the P Class bogey?

Image

It was only a few weeks ago you said it'll be months off before you need a bogey :lol: , I see you sorted out the baking issue with the dynamic brake or did you change the mapping?

Cheers.

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 Post subject: Re: WAGR L Class
PostPosted: Thu Aug 29, 2013 4:12 pm 
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A2 class (passenger)
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Joined: Thu Feb 12, 2009 9:38 pm
Posts: 494
Location: Werribee, Victoria
Woah thats looking awesome Aaron! Those brake blocks are fine, more detail then I'd be able to achieve haha.

Yeah I got a bit carried away, progressed significantly after Caufield on Saturday when I got some help from Mick on how to map. I sorta did a bit of both with the mapping, didn't remap it however I did a bit of work in photoshop to fix it up and make it work, there were a few other areas that had the same problem, something I know for next time.

Also Dad got a photo of the L Class bogie a week or so ago, gonna get him to take another one as it's a little blurred, a good photo might make for a good texture? Here's the link, it's 3mb in size: http://www.victrainz.com.au/storage/lclassbogie.JPG Thanks heaps for doing these Aaron, really appreciate it :)

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 Post subject: Re: WAGR L Class
PostPosted: Fri Oct 11, 2013 2:08 am 
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H class (express goods/passenger)
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Joined: Thu Mar 26, 2009 3:45 pm
Posts: 2777
Location: australia, victoria
Hey all,

It's turned from just motors and wheels from image above to this.....

Image

Almost done with the brake rigging, then onto the sanders, I also swapped the wheels over to the ones I built for the P as they where lower polys.

Cheers.

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 Post subject: Re: WAGR L Class
PostPosted: Wed Nov 20, 2013 6:19 pm 
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Z class (shunter)

Joined: Thu Mar 28, 2013 2:19 pm
Posts: 1
G'day tommyg, Aaron

Any updates on your wonderful L Class?

Cheers


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 Post subject: Re: WAGR L Class
PostPosted: Mon Feb 24, 2014 11:07 am 
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Joined: Thu Feb 12, 2009 7:25 pm
Posts: 3151
Location: Victoria, Australia
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Posted on behalf of Azza, who currently lacks internet on his PC :)

Zec

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 Post subject: Re: WAGR L Class
PostPosted: Thu May 15, 2014 4:01 pm 
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H class (express goods/passenger)
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Joined: Thu Feb 12, 2009 9:26 pm
Posts: 1285
Faaaaaaaaaaaaaaaaaaarq!!

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 Post subject: Re: WAGR L Class
PostPosted: Thu May 15, 2014 5:28 pm 
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H class (express goods/passenger)
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Joined: Fri Feb 13, 2009 2:20 am
Posts: 3329
Location: North Western suburbs of Melbourne, Victoria
G'day comtrain,

..indeed, Rod...

...and I got "chastised" for being "over the top" with this, comparatively meagre effort...


Image


...I am concerned, somewhat, that Aaron has gone to such a lot of trouble to get a great deal of accurate detail here, yet he has 'skipped' on the detail of the Traction Motor Blower Exhaust Covers, reproducing them as simple boxes, rather than the rectangular flexible 'hoses' that they really are...

Jerker [:)}


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 Post subject: Re: WAGR L Class
PostPosted: Thu May 15, 2014 9:37 pm 
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H class (express goods/passenger)
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Joined: Thu Mar 26, 2009 3:45 pm
Posts: 2777
Location: australia, victoria
Hi Garry,

Allot of that detail is almost hidden in the frames of the loco, you'll only see the blower boxes if your on a perfect side shot, here's the old render from the other sub forum

Image

Polygons are 19k, that'll drop with LOD's.

Cheers.

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